SCE Japan Studio Archive

  • Bloodborne Now Has Faster, More Interesting Loading Screens

    Maybe I just haven’t died enough times in rapid succession to really notice them, but the much-maligned loading times in Bloodborne really haven’t bothered me. However, they have been a flow-killer for a lot of players, and that’s understandable, because having to wait 45 seconds […]

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  • Bloodborne Hunts Down a Launch Date and Collector’s Edition

    Bloodborne Hunts Down a Launch Date and Collector’s Edition

    Two huge Bloodborne announcements have been made from the Tokyo Game Show today, beginning first and foremost with the confirmation of a launch date. FromSoftware’s exclusive PlayStation 4 gothic horror successor to the Demon’s/Dark Souls games will arrive on February 6, 2015. That’s the when. […]

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  • Bloodborne Goes on the Offensive

    Bloodborne Goes on the Offensive

    After a hands-off unveiling back at E3, Bloodborne, the PlayStation 4 exclusive successor to the Demon’s Souls/Darks Souls games from FromSoftware and director Hidetaka Miyazaki, has been more thoroughly revealed at Gamescom. As represented by a haunting new gameplay trailer (see bottom of the page), […]

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  • E3 2014: Bloodborne Spiritually Succeeds Demon’s Souls Exclusively on PS4

    E3 2014: Bloodborne Spiritually Succeeds Demon’s Souls Exclusively on PS4

    Just as Demon’s Souls was considered a spiritual successor to the old King’s Field series, From Software’s PlayStation 4 exclusive action-RPG Bloodborne, previously known by the codename Project Beast, is a spiritual successor to the PS3 exclusive Demon’s Souls. The game reunites From Software, SCE […]

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