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Tom Clancy’s H.A.W.X. – VGBlogger.com http://www.vgblogger.com Celebrating geek culture -- Books, Gadgets, Video Games & More! Thu, 26 Feb 2009 23:37:46 +0000 en-US hourly 1 Tom Clancy’s H.A.W.X “GeoEye” Video http://www.vgblogger.com/tom-clancys-hawx-geoeye-video/4466/ http://www.vgblogger.com/tom-clancys-hawx-geoeye-video/4466/#comments Thu, 26 Feb 2009 20:00:24 +0000 http://www.vgblogger.com/?p=4466 In creating its new flight combat game Tom Clancy’s H.A.W.X, due out next week on PC, PS3 and Xbox 360, Ubisoft partnered with GeoEye to build the game’s environments around real satellite imagery of the highest quality. Learn more about how this was achieved in this new behind-the-scenes video.

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Tom Clancy’s H.A.W.X Demo Takes Flight On Xbox 360 http://www.vgblogger.com/tom-clancys-hawx-demo-takes-flight-on-xbox-360/4401/ http://www.vgblogger.com/tom-clancys-hawx-demo-takes-flight-on-xbox-360/4401/#comments Wed, 11 Feb 2009 10:47:20 +0000 http://www.vgblogger.com/?p=4401 HAWX_demo_Rio4.jpg

Today Ubisoft releases a playable demo for upcoming flight combat game Tom Clancy’s H.A.W.X exclusively on Xbox 360 — PC and PS3 players will have to wait until Feb. 26th for the demo to land on those platforms. The demo offers two missions, two control mode types, three fighter planes to choose from and four-player jump in/jump out co-op support.

While you wait for the demo to download (or actually come out if you’re a PC or PS3 gamer), check after the break for three H.A.W.X videos, including a new trailer and videos highlighting the game’s cockpit view and XP system.

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Tom Clancy’s HAWX Briefing: Extreme Maneuvers and Enhanced Reality System Explained http://www.vgblogger.com/tom-clancys-hawx-briefing-extreme-maneuvers-and-enhanced-reality-system-explained/4329/ http://www.vgblogger.com/tom-clancys-hawx-briefing-extreme-maneuvers-and-enhanced-reality-system-explained/4329/#comments Tue, 27 Jan 2009 22:00:51 +0000 http://www.vgblogger.com/?p=4329 Hawx.jpg

Tom Clancy’s HAWX takes to the skies on PC, PS3 and Xbox 360 in March, and as part of its pre-flight preparations Ubisoft is in the process of detailing some of the game’s key features. To kick things off, Ubisoft has provided us with briefs on Extreme Maneuvers and the innovative Enhanced Reality System. These briefing packages include descriptions, screenshots and gameplay videos, all of which is posted here for your viewing. Continue reading for all the details. HAWX pilots, dismissed!

HAWX Tactics – Extreme Maneuvers

1. Stall turn

stall turn.jpg

Description

The aircraft starts in level flight, noses up to a vertical flight path until it comes to a stop. At which point the model aircraft yaws through 180 degrees, then dives and finally recovers straight and level on a flight path in the opposite direction to the entry. Entry and exit should be at the same height. Low powered aircraft types would be expected to execute a shallow dive at full throttle in order to pick up the necessary speed before commencing the maneuver.

Purpose: Regaining offensive position

2. Herbst maneuver (J-turn):

Herbst maneuver.jpg

Description

The Herbst Maneuver, or Herbst Reversal, is another classic post-stall maneuver.
The goal of the maneuver is quite simply to reverse the aircraft’s heading angle and to complete the reversal at the same point and velocity that the maneuver was started from. The maneuver typically resembles the one illustrated in the following figure: the aircraft pitches to a high AOA to stop the forward component of its velocity, puts in rudder at the top of the climb to point the aircraft down, and then dives to regain speed as it returns to the starting point.

Purpose: Enables a rapid direction change

3. The scissors:

Description

The rolling scissors is an extended maneuver characterized by the two fighter aircraft involved spiraling around each other in an attempt to maneuver into a good firing position (typically above and behind the opposing fighter). This is done by one of the fighters pulling up to climb and reduce speed, so that they cross above the flight path of the opposing fighter. The high fighter then pulls down and towards the opposing fighter as quickly as possible to get into a firing position. If a shot is not possible for the diving fighter (or unsuccessful), then the roles of the fighters reverse. This cycle would then continue until one of the fighters either has a successful shot, or disengages from the maneuver and escapes.

A) Horizontal scissors

Purpose: Get a defending plane behind an attacking plane on the rear

B) Horizontal rolling scissors

Description

Same occurrence conditions plus High G barrel roll
Ads to the normal scissors the barrel roll. The tactics are the same as described above.

Purpose: Get a defending plane behind an attacking plane on the rear

4. Cobra

cobra2.jpg

Description

The Cobra is a classic post-stall maneuver. The two primary characteristics of this maneuver are 1) a rapid pitch-up to near 90º AOA and 2) a rapid decrease in velocity by 50-75%. (The latter is due to the fact that the aircraft is flying through the air on its tail when at 90º AOA, and therefore is incurring a huge drag penalty.) The maneuver also results in an increase in altitude due to the lift generated at AOA values greater than zero.

Purpose: Force overshooting and get behind the Attacker

5. Kulbit:

Kulbit.jpg

Description

An aircraft could shoot an opponent directly behind them by extending the Cobra past 90º to 180º. The aircraft actually pitches all the way from 0º to 360º AOA while flying in a nearly straight line – except for the altitude increase, as before with the Cobra.

Purpose: Force overshooting and consequent positioning for missile shot.

HAWX Tactics – Enhanced Reality System (ERS)

The Enhanced Reality System is an integrated battlefield control and perception system providing the computer tactical options to engage enemy targets in the air and on the ground. It includes:

– HUD
– Support and Orders
– Voice Command

1. ERS interception

Rules of engagement:

– On some tunnels, depending on the AI difficulty you face, you must maintain a minimal speed while flying through the interception tunnel. Dropping below that speed will make the tunnel disappear after a time.
– The path generated by the ERS will increase in complexity as the opponent is more skilled, increasing the need for skillful maneuvering.
– You can leave the tunnel for a very short time, but if you don’t re-enter it will disappear.
– The interception path is different depending on the starting position and the enemy aircraft movement

A. Air to Air Interception

HAWX_ERS_24.jpg

Description:

When you select an enemy target that is out of sight, at a certain range the ERS will generate a tunnel for you to follow that can be triggered by pressing a specific control button. If you manage to follow the tunnel all the way the target will be in front of you offering a shooting window

B. Air to Ground Interception

HAWX_ERS_10.jpg

Description:
When you select a static enemy ground target the ERS will generate a tunnel for you to follow, that can be triggered by pressing a specific control button. If you manage to follow the tunnel all the way the target will be in front of you offering a shooting window

C. ERS missile dodge

HAWX_ERS_14.jpg

Description:
When you are targeted by an incoming enemy missile the ERS will generate an evade tunnel for you that can be triggered by pressing a specific control button. If you manage to follow the tunnel all the way, you will successfully avoid the missile.

HAWX Developer’s Blog

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Tom Clancy’s H.A.W.X Teaser Trailer http://www.vgblogger.com/tom-clancys-hawx-teaser-trailer/4251/ Thu, 08 Jan 2009 15:58:28 +0000 http://www.vgblogger.com/?p=4251 This new Tom Clancy’s H.A.W.X teaser trailer is just that: a big tease. It’s 30 seconds long and all CG. The CG sure is pretty, but still, at this point it’d be great to see more game footage. But with the game not shipping until March I suppose there’s plenty of time for that in the months ahead.

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[E3 2008] Tom Clancy’s H.A.W.X. Trailer and Screenshots http://www.vgblogger.com/e3-2008-tom-clancys-hawx-trailer-and-screenshots/3520/ http://www.vgblogger.com/e3-2008-tom-clancys-hawx-trailer-and-screenshots/3520/#comments Sun, 27 Jul 2008 20:36:19 +0000 http://www.vgblogger.com/?p=3520 Ubisoft is really going hard at breaking its Tom Clancy franchise out of its usual tactical shooter mold, and that’s great to see. Don’t get me wrong, I love the Rainbow Sixes, Ghost Recons and Splinter Cells, but it’s cool to see the series branch out in new directions, like the RTS EndWar and H.A.W.X., a visually striking near-future flight combat game that’s set to take the PC, PS3 and Xbox 360 by storm early next year. Catch the latest trailer and screenshots right here.

[gv data=”/wp-content/uploads/Games/TomClancysHAWX/Trailers/hawx_e3_trlr_us_hd.flv” width=”416″ height=”352″][/gv]

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