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X-Men Origins: Wolverine – VGBlogger.com http://www.vgblogger.com Celebrating geek culture -- Books, Gadgets, Video Games & More! Wed, 20 May 2009 06:11:16 +0000 en-US hourly 1 Damn, X-Men Origins: Wolverine is Vicious! http://www.vgblogger.com/damn-x-men-origins-wolverine-is-vicious/4747/ Wed, 20 May 2009 01:07:01 +0000 http://www.vgblogger.com/?p=4747 X-MenOriginsWolverine.jpg

So I finally received my final X-Men Origins: Wolverine review copy from Activision Tuesday afternoon, and after just playing it for a quick hour-long initial play test I felt compelled to chat about the game’s high level of violence. It’s pretty brutal. Not God of War brutal, but pretty damn close. And this really caught me off guard…and in a very good way.

With the movie rated PG-13, I didn’t even hone in on the fact that the PC, PS3 and Xbox 360 versions of the game are actually M-rated — now I know why those three versions were dubbed the “Uncaged Edition” while the DS, PSP, PS2 and Wii versions were rated a tamer “T” for Teen. Activision also never seemed to hype up the game’s mature style, so I just never picked up on it. I’ve poured over screenshots and not a one that I’ve seen depicts the gore that’s on display in the actual game.

From the moment the bloody opening CG sequence begins to roll, X-Men Origins: Wolverine instantly reveals itself to be a mature game that takes Wolverine’s character and powers seriously rather than being just another cash-in superhero game aimed at an all-ages demographic. Then once you actually get control of Wolverine and begin hacking enemy limbs off and body slamming them into spikes you get to see how vicious a game it truly is. There’s even this part early on where you pounce onto a helicopter, pull the pilot out and hold his head up to the propeller blade. I just didn’t expect this type of over-the-top violence from a movie tie-in game. Color me pleasantly surprised!

And you know what — all the violence aside — the game is actually ridiculously fun so far. It truly seems to be one of the rare movie games that doesn’t suck. I am very impressed.

Just wanted to share those early observations with you. Will check back in with a full review as soon as I play the game in its entirety and let you know if its visceral thrills hold up over the long haul.

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X-Men Origins: Wolverine Dev Diary Episode 1: Wolverine Uncaged http://www.vgblogger.com/x-men-origins-wolverine-dev-diary-episode-1-wolverine-uncaged/4567/ Thu, 02 Apr 2009 15:24:26 +0000 http://www.vgblogger.com/?p=4567 X-Men Origins: Wolverine is apparently going to be “the movie game that finally does not suck!” At least according to what the crew at Raven Software has to say in this first episode in the game’s development diary series. And you know what, they may be right. While it certainly won’t be winning any awards, it does look like a pretty cool action game.

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Box Art Alert: X-Men Origins: Wolverine http://www.vgblogger.com/box-art-alert-x-men-origins-wolverine/4446/ http://www.vgblogger.com/box-art-alert-x-men-origins-wolverine/4446/#comments Mon, 23 Feb 2009 19:54:08 +0000 http://www.vgblogger.com/?p=4446 X-Men Origins: Wolverine‘s box artwork has been uncaged today. As you’ll notice, the PC, PS3 and Xbox 360 versions have a distinguishing “Uncaged Edition” label on them. But don’t get too excited. I already checked with Activision to see if that meant anything special and was told the fancy labeling was done to highlight the three main versions Raven Software is working on from the other platform versions in the care of Amaze. It’s not some kind of special edition or anything like that.

Wolverine_X360_Box Shot.jpg

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