Take a Relaxing Trip to Yoshi’s New Island

YoshisNewIsland

Hook up with the nearest Nintendo travel agent and start planning your next vacation to Yoshi’s New Island. All you need is a Nintendo 3DS and an eagerness to go on an eggscellent platforming adventure alongside Yoshi and his precious Baby Mario. The only problem is, I don’t know a specific date to plan around yet. Nintendo’s E3 master press release says the game is scheduled for this holiday season, while the game’s fact sheet lists a 2014 launch date. I guess that means we can expect it either late this year or early next, but I’ll keep an eye out for additional details in the coming months and let you know once a firm release is set.

It’s been close to seven years since the last Yoshi’s Island romp hatched on the DS. In that time, Yoshi has learned some new tricks. He can still Flutter Jump, Ground Pound and Egg Throw with the best of the anthropomorphic dinosaurs, and now he has mastered the ability to hurl super-sized Mega Eggs that fill the screen and crush everything in their path. The series’ hand-drawn aesthetic is also expanding to include additional artistic styles, such as watercolors, crayons and oil painting.

See, look how delightful Yoshi’s New Island is. It’s like taking a vacation inside a child’s arts and crafts project.

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About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!