By Matt Litten –
April 5, 2007Posted in: News, Screenshots, Xbox 360
The art of invisibility is a vital tool in the arsenal of a true ninja assassin, and likewise the ability to turn invisible will play an important role in performing stealth kills and infiltrating enemy territories in FromSoftware’s upcoming Tenchu Z, due out this summer for the Xbox 360. Highlighting that point, Microsoft has released this new pair of before-and-after screenshots that present the invisibility skill in action:
About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles.
Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere.
Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!
Invisibility…wow…now we just need a Tenchu game that doesn’t suck =D
Well, the original Tenchu was great back in its time. The only problem is the series hasn’t changed at all since the first one. I still think the Tenchu games are a mindless kind of fun, especially pulling off all the gory stealth kills, you just have to be willing to look past some major flaws, mainly the laughably stupid enemy AI that has never evolved. Hopefully with the 360 hardware the devs can bring the series up to date with the times.