The Amazing Spider-Man Swings Into the Next Generation with a Movie Game Sequel


The Amazing Spider-Man 2, sequel to last year’s good but forgettable The Amazing Spider-Man movie tie-in game, is set to swing onto video game machines during the spring of 2014 when the Sony Pictures film of the same name crawls into theaters.

Activision and developer Beenox’s movie game sequel will throw Spidey back into a free-roaming open world New York City in the familiar form of a third-person action-adventure. The Amazing Spider-Man 2 will follow a new side story to the events of the film which will see the real man behind the mask, Peter Parker, taking “a greater role in the spotlight, as he investigates the complicated motivations and unique personalities behind the menagerie of Marvel menaces threatening Manhattan.”

As a straight up sequel, gamers can expect more of everything from The Amazing Spider-Man 2. More freedom, more choices and consequences, more abilities, more upgrades, more challenges, more combat and a whole lot more of the free-swinging between skyscrapers that Spider-Man fans enjoy so much. Choices and consequences will be of particular importance, with a new “Hero or Menace” system which will reward players for fighting crime like a true super hero, or leave a negative impact on the world for letting criminals get away unpunished.

The Amazing Spider-Man 2 will be released on PC, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Nintendo Wii U and Nintendo 3DS. Strangely, there will be no PlayStation Vita version, even though Activision also just announced that a Vita port of the original The Amazing Spider-Man game is coming out this year, on November 19th. Perhaps Activision is putting that out there to test the waters and find out if there’s enough of an interest from the Vita community to warrant the sequel appearing on the platform.

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!