The Banner Saga Has Begun

TheBannerSaga.jpg

The Banner Saga, the epic Viking RPG from the three-man indie team at Stoic Studio, is officially out today on Steam (and other digital download sites) after a Kickstarter campaign successfully crowd funded the project with more than $700k. I got started on an early copy over the weekend and will have a review posting once I finish the campaign, but for now you’re definitely going to want to watch the newly released launch trailer.

Early impressions: The combat system is rich with tactical options and already is putting up a stiff challenge, and the artwork, animation, and scenery is as B-E-A-utiful as you’ll ever see in a video game (and you don’t need a high-end PC to run, as evidenced by my many years outdated system). I’m enjoying the storyline up to now as well (aside from some typos I’ve come across in the dialogue), but I still need to get a feel for the impact of the choices I’m making. Right now they don’t seem to be that influential, but like any RPG consequences to choices generally take time to be revealed. Overall, I am thoroughly impressed so far and think I can safely say that anyone with a vague interest in turn-based strategy RPGs will find a lot to love in The Banner Saga.

Back to report my final impressions later. Stay tuned!

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!