The Bourne Conspiracy Vid Docs: Combat, Shooting and Level Design

In this evening from Sierra come three new behind the scenes videos for The Bourne Conspiracy in which the team at High Moon Studios discusses various elements of the game’s design. Watch all three and you’ll learn all about Bourne’s shooting and combat skills, destructible cover pieces, the motion-capture and choreography work behind the fighting and the overall design of the environments. A lot of interesting info to pick up, but for me the most valuable bit of info comes from VP, Design Director Paul O’Connor who in talking about the many different objects that can be used as weapons says that “you’re not allowed to use rubber chickens because that would violate the Geneva Conventions.” Thanks for the tip Paul, we’ll be sure to stay away from using those rubber chickens to beat the snot out of Bourne’s enemies!

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