Over recent weeks, BioShock Infinite dev house Irrational Games has been introducing the game’s Heavy Hitters, a specialized class of enemies players will encounter while exploring the air-city of Columbia. With the fourth and final installment dropping today, here’s a recap of the tough (and really frickin’ cool) new baddies Booker has standing between him and his mission to rescue Elizabeth. The Motorized Patriot is the badass of the group, I say. Which one’s your favorite? Or perhaps I should rephrase that, which one has you quaking in fear most?
Motorized Patriot: A creepy animatronic George Washington with a disfigured porcelain doll face, armed with a Gatling gun and programmed with a clockwork battle tank mentality that makes him a deadly and relentless foe.
Handyman: A hulking giant with massive porcelain hands used to pick up nearby AIs and use them as projectiles. These part man, part machine behemoths are also surprisingly quick and agile, capable of leaping and sprinting long distances in a flash.
Boys of Silence: These blind enigmas are like walking hybrids of a security camera and a horn alarm, using their sharpened sense of hearing to detect intruders and call for back up.
Siren: A ghostly woman who uses the power of her voice to resurrect the dead. Think the area’s been cleared of enemies? Not so fast, Booker my boy.