This Week in Kickstarter: Dwarf Astronauts, Papercraft Depression, Ninja Stealth and a Spiritual Successor to S.T.A.L.K.E.R.


With E3 demanding much of my attention the past few weeks, I haven’t been able to keep track of the many Kickstarter games that have piled up in my inbox. So, in an effort to catch up on things a bit, I thought I’d go ahead and round up some of the recent pitches that caught my eye.

First up is A Song for Viggo by Swedish developer SaintandSimon. It is a point-and-click adventure game made entirely out of hand crafted and posed paper models. The tone of the game, however, is very dark as it explores the depression a husband and wife fall into after the father tragically causes the death of his own son, Viggo. Powerful stuff for sure. Only three days are left in the crowd funding campaign for A Song for Viggo and the game is still a few thousand bucks shy of its $20k goal. Check it out and see if you’d like to make a pledge that will help push it over the hump coming down the final stretch.

Whale Rock Games has launched a campaign for We Are the Dwarves, a real-time tactical fantasy action game about a three surviving dwarves of a drilling starship expedition sent out into the Stone Universe to find new stars. Presented from an isometric view, the game will have a single player commanding the squad of dwarves — one at a time or all three simultaneously — using a mix of hack-and-slash action and “active pause” strategy to plan out attack and movement strategies. With 44 days still to go (the campaign began just yesterday), We Are the Dwarves is seeking a pledge goal of $120,000.

Fans of ninjas and hardcore stealth are going to be want to turn their attention to Twin Souls: The Path of Shadows. Created by Lince Works, Twin Souls pulls inspiration from the classic Tenchu ninja stealth franchise as well as modern titles like Dishonored and Mark of the Ninja, with a dash of Portal influence seen in the way the game’s protagonist can use a dark shadow power to create portals. Visually, the character designs and overall art style also remind me of games like Journey and Mark of Kri. Twin Souls has currently earned over $16k of its minimum goal of $70k with 21 days still on the clock.

Last but not least, we have Areal, an open world first-person survival shooter set in a post-apocalyptic world teeming with mutants and environmental dangers caused by a meteor that crash landed on Earth some time ago. Areal is being made by West Games, a studio formed by the core team behind the S.T.A.L.K.E.R. games. So, yes, even according to the developers this game is the spiritual successor to S.T.A.L.K.E.R., featuring pretty much all of the same elements that made that series a cult favorite. Areal is in development for PC/Mac/Linux, PS4, Xbox One and even Wii U. This one will surely be funded, because in only a day it has already pulled $27,000 of its $50k goal with nearly a month still to go.

About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!