Three Metroid Prime Devs Form Armature Studio, Ink Publishing Deal With EA


BioWare, Pandemic, Epic Games, Grasshopper. EA has been forming key developer alliances like crazy as of late, and now there’s one more to add to the roster. Mark Pacini, Todd Keller and Jack Mathews, the former Game Director, Art Director and Principal Technology Engineer for Nintendo’s Metroid Prime franchise, have left their posts and headed for Austin, Texas to form a new development house called Armature Studio, and EA has already inked an exclusive, long term publishing deal with the new studio. No word yet on what projects the Armature crew has cooking away for EA to publish, but according to Pacini “no platform is off limits.”

“We are very excited about trying to rethink how games are developed for this generation of consoles, and our partners at EA have been nothing but supportive in this pursuit,” said Mark Pacini, cofounder of Armature Studio. “What really gets me going is that now, no platform is off limits. That is just something we didn’t have the ability to do before.”

“I can’t begin to describe how thrilled I am to be working with the talented team that created such an amazingly wellcrafted series of games,” stated Louis Castle, General Manager at EA and acting Executive Producer of the Armature Studio games.

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