Titan Books Publishing Hardcover Max Payne 3 Prequel Comic Collection


For the first time in print, the Max Payne 3 prequel comic trilogy — After the Fall, Hoboken Blues, and Fight and Flight — will be released later this year in a hardback collection titled Max Payne 3: The Complete Series.

Written by Rockstar’s Dan Houser and Remedy’s Sam Lake, the script and story writer for the original two Max Payne games, with artwork by Spanish comic artist Fernando Blanco, the Max Payne 3 comics explore “Max’s tormented past to bring his story full circle, completing the narrative thread that binds the events of Max Payne, Max Payne 2 and Max Payne 3 together: from his troubled childhood, to his successes as a young police cadet, to the brutal murder of his wife and child, to the death of his partner, to his ignominious dismissal from the NYPD, to the chance encounter in a Hoboken dive bar that propels him on an ill-fated journey to the streets of São Paulo.”

Titan Books plans to publish Max Payne 3: The Complete Series this October, with additional artwork not seen in the original digital comics. Speaking of those original digital comics, you can check them out online right now for free at www.rockstargames.com/maxpayne3/comics.

About the Author

Matt Litten is a 28 year old from-the-womb gamer turned video game reviewer/blogger and current editor/owner/operator of VGBlogger.com. Matt got his first taste of gaming as a youngster on the NES and Atari, and the rest is history from there. In 2004, three years removed from high school and still looking for a career direction in life, Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com, and after a short stint as US Site Manager for AceGamez Matt turned his attention to VGBlogger, and to this day is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary.