Tony Hawk’s Pro Skater HD Update: PC Version, Game Modes & Manuals/Reverts

TonyHawksProSkaterHD

Leading into next week’s XBLA-first launch, Activision skates through today with an info-packed update on Tony Hawk’s Pro Skater HD.

The Birdman’s HD reboot will be grinding onto PC digital download outlets, first and foremost. While the XBLA version hits first on July 18th as part of Microsoft’s Summer of Arcade special, the newly announced PC version and the previously announced PSN version will follow a few weeks later. No specific dates yet.

All three versions of the game will be overflowing with game modes, both brand new and some old favorites. Confirmed modes during the career campaign thus far include Free Skate, a new list of PROjectives to take on after all original objectives have been completed, the return of the “Pac-Man on skateboards” mode from Tony Hawk’s Proving Ground called Hawkman, and the all-new mode Big Head Survival. During Big Head Survival, players will be challenged to perform tricks to keep their skater’s head from swelling to the point where it explodes and the game ends. Who doesn’t love a good big head mode? I mean come on, it’s so retro-rad.

This growing-noggin mayhem will carry over to the online multiplayer suite as well in the new Big Head Elimination mode, in which players compete against each other to be the last big-headed skater standing. Other online modes will include classic Trick Attack (compete for the highest score in two minutes), Graffiti (perform tricks on objects to tag them), and a Free Skate option for players who just want to kickflip and grind together without being constrained by rules or timers.

Last but not least, questions regarding the manual and revert mechanics have been clarified. Manuals are included as part of the trick combo repertoire, however since they weren’t introduced until the third game, reverts will only work in the post-launch DLC levels pulled from Tony Hawk’s Pro Skater 3.

Check out these new screenshots for an in-game preview of the featured game modes, characters, and levels.

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