Transformers: Fall of Cybertron Launch Date Confirmed in First Gameplay Trailer

Transformers: Dark of the Moon was a decent enough movie tie-in, but it paled in comparison to the previous year’s War for Cybertron. This year, High Moon Studios is back to pick up the pieces in Fall of Cybertron, a direct sequel to the 2010 surprise hit that began the civil war between the Autobots and the Decepticons. Come August 28th, Fall of Cybertron will chronicle the final battle in this war for the robot factions’ dying homeland on PS3 and Xbox 360. If this first gameplay trailer is any indication, players are in for an epic video game clash.

Also released today is the following behind-the-scenes video in which the team at High Moon chats about the groundbreaking gameplay variety they’ve packed into the game. Each Transformer has unique gameplay characteristics to take advantage of: Jazz has a grappling hook to reach higher platforms; Cliffjumper has a cloaking device that makes him a stealth kill specialist; Optimus Prime can call in devastating artillery air strikes; and newcomer Grimlock morphs into a T-Rex Dinobot that destroys enemies with fire breath and super strength. Different vehicle modes will also allow for multiple attack strategies for any given scenario.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!