Trine Now Looks Just as Enchantingly Gorgeous as Trine 2


Trine came out way back in 2009. It looked great for its time, but nowadays shows its age. Trine 2 and its many multi-platform iterations and updated versions started coming out in late 2011. It’s still one of the most visually enchanting games around, whether you play it at max spec on a PC or on consoles (the most recent PS4 version is especially stunning). All these years later, for the game’s 5th anniversary, Frozenbyte has remastered the original Trine using the Trine 2 engine and added key new features like online co-op and mid-level save points.

This is the Trine Enchanted Edition, and it’s like playing a whole new game!

Trine Enchanted Edition is currently out on PC (Steam, GOG and Humble Store) as a free update for existing owners of the original game, or $14.99 at full price for those new to Trine. An 80% discount lowering the price to just $2.99 is also available until August 5th. Mac and Linux versions are coming soon, followed by launches on Nintendo Wii U and PlayStation 4 later in the year.

Since the game launcher provides the option to choose between playing the original Trine and Trine Enchanted Edition, I was planning to snap my own screenshots for a before and after comparison. Unfortunately, while the Enchanted Edition runs just fine the original game doesn’t want to work for me–I get into the game, watch the opening cutscene, and then the game suddenly closes itself during the loading screen into the first level. So, I still took my own screenshots of the Enchanted Edition, but I had to match them as best I could against old screenshots from similar scenes. They are not direct before and after comparisons, but you should be able to get a clear picture of just how much better the new version looks, namely the richer colors and lighting.

Trine Enchanted Edition:


Trine Classic:


Trine Enchanted Edition:


Trine Classic:


Trine Enchanted Edition:


Trine Classic:


About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!