Trust Paxton Arms for All Your Unreal Engine 4 Mecha Combat Needs


Stompy Bot Productions and MekTek Studios are tapping into the brute next-generation force of Epic Game’s Unreal Engine 4 for a new installment in the Heavy Gear universe of mech warfare.

Heavy Gear Assault, currently in development for PC with a crowdfunding goal of $900,000 (it’s already past the $100k milestone), is a fast-paced multiplayer mech combat simulator set in a futuristic world where duels between powerful war machines have become the hottest gladiatorial spectator sport around. With Unreal Engine 4 technology at its core, Heavy Gear Assault will deliver high-end visuals unlike anything seen before in the mecha genre, including near photo realistic detail and dynamic damage modeling for environments and the Gears themselves.

“We are privileged to be amongst the first titles to use Epic Game’s Unreal Engine 4,” Vince McMullin, President, MekTek Studios said. “We will be able to bring all the gritty realities of sporting combat in the Heavy Gear Universe to life with never before imagined high-end visuals. Heavy Gear Assault will truly be the first next-generation mecha game.”

“With a rebirth of interest in mecha games, we feel the time is right for a new Heavy Gear game,” James Taylor, President, Stompy Bot Productions said. “We’re all gamers and fans of giant robots at Stompy Bot and are dedicated to bringing a revolutionary game to the community. With our crowdfunding campaign, we are appealing directly to the community and are soliciting their participation in the birth of a new era.”

You can learn more about Heavy Gear Assault and make a pledge to fund its ongoing development by visiting Stompy Bot will soon launch a concurrent Kickstarter campaign as well, but a date has not yet been set.

A new trailer, embedded below, has also just been released, presented in the format of a commercial spot for a fictitious arms contractor known as Paxton Arms Research & Development. It is made entirely of in-game footage!

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