Twin Brother and Sister Assassins Gang Up in Assassin’s Creed: Syndicate

The yearly Assassin’s Creed cycle continues this October 23rd with the PlayStation 4 and Xbox One launch of Assassin’s Creed: Syndicate. (A PC version is tentatively slated for this fall.)

Syndicate takes place in Victorian London during the Industrial Revolution, starring the twin brother and sister Assassin tag team of Jacob and Evie Frye, sibling followers of the Creed who join forces “to challenge rivals, plutocrats and Templars alike to free the masses from poverty and corruption, and ultimately wrestle back control of London.”

Both Jacob and Evie, the former a “hot-headed and rebellious leader of an underground gang” and the latter a “master of stealth and control,” will be playable protagonists. Character choice will be restricted during story missions for obvious reasons, but while free-running the open world the game will allow for freely switching between the two. Don’t expect any brother sister co-op, though, as the game has been announced as single player only.

New features to the series will be the rope launcher (basically a grappling hook and zip-line in one tool) for even more building traversal options, trains and horse-drawn carriages for open world travel, and weapons like brass knuckles, a kukri knife, a revolver, and the Assassin’s gauntlet.

Everything looks and sounds great so far, but you’ll have to forgive my subdued reaction. I want to be more excited about this game, but I’ve had Assassin’s Creed fatigue for a while now, and after growing quickly bored with Unity last year I just can’t work myself up to care anymore. That being said, if you never stop fiending for more Assassin’s Creed, this looks like it’s going to be a far stronger outing than Unity.

To go along with the official announcement trailer, the video embedded up top provides nearly 10 minutes of pre-alpha gameplay footage. For still imagery, including concept artwork and the first screenshots, check out the gallery below.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!