Two Wii U Legend of Zelda Titles In Development, Including Wind Waker Remake

TheLegendOfZelda_WindWaker_WiiU

The latest installment of the Nintendo Direct web series aired this morning, and with it came a ton of news aimed at hyping the future outlook for the Wii U console. It certainly did just that.

Headlining the presentation, Nintendo announced that two Legend of Zelda projects are in the Wii U development pipeline, both under the guidance of series producer Eiji Aonuma.

One of these Zelda games, presumably a completely new experience in the franchise built just for Wii U, has been confirmed in so much as Nintendo has simply stated that there is a new Zelda on the way. What this Zelda game actually is apparently won’t be disclosed any further for quite a while.

The other project isn’t a new game but rather a Wii U remake of the classic The Legend of Zelda: Wind Waker, a welcomed re-release considering the Wii U doesn’t support backwards compatibility with GameCube games. The game’s lovely — though controversial — toon-shaded graphics will benefit from a fresh coat of HD paint and the game will also support the console-standard off-TV GamePad play.

The Legend of Zelda: Wind Waker sets sail for Wii U waters this fall. Take a gander at the gallery below for more first-look screenshots.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!