Valkyria Chronicles: Sega’s Beautiful New PS3-Exclusive RPG


That beautiful screenshot you’re looking at above (and in the gallery below), that there is from Valkyria Chronicles, a new RPG Sega has in the works for a fall ’08 North American and European release exclusively for PS3. Here’s a brief synopsis snippet from the press release to get you started with:

Valkyria Chronicles is set in a fictitious continent reminiscent of 1930s Europe – divided in two and ruled by the Empire and the Federation. The Empire has set its sights on invading a small neutral country called Gallia, which is situated in the middle of the two great empires. The game follows a hero named Welkin and his fellow soldiers of the Federation’s 7th Platoon as they engage in a series of epic battles.

As for the game itself, Valkyria Chronicles is a hybrid RPG of sorts that “combines strategy elements of tactical role-playing games with real-time action sequences.” The developers also seemed to enjoy themselves with naming the game’s engines. Those gorgeous, watercolor-esque visuals you can see in the provided screens are powered by SEGA Game Studios Japan’s internally developed “CANVAS” engine, while the strategy/action combat system is known as the “BLiTZ” battle concept. Can’t wait to learn more, the graphical style alone has me sold already.

About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!