Valve Reveals Steam Machine Prototype Specs


Continuing from last week’s big news about the Steam operating system, that funky Steam controller and the Steam Machines hardware, today Valve has released more information about the company’s living room gaming rig.

More specifically, Valve has confirmed the system specs for the Steam Machine prototype that will be going out to the 300 lucky beta testers. It’s one beastly machine, just take a look at what’s under the hood.

Steam Machine Prototype Specs:

GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660
CPU: some boxes with Intel i7-4770, some i5-4570, and some i3
RAM: 16GB DDR3-1600 (CPU), 3GB GDDR5 (GPU)
Storage: 1TB/8GB Hybrid SSHD
Power Supply: Internal 450w 80Plus Gold
Dimensions: approx. 12 x 12.4 x 2.9 in high

This prototype has been designed for gamers looking for a high-performance system in the living room setting, but rest assured Steam Machines will be available in configurations “carefully designed to cost less, or to be tiny, or super quiet.” The prototype will also be fully customizable so testers can change out components or alter the design as they choose.

More details about the Steam Machine prototype can be found at the Steam Universe community group. You won’t find any pictures of the prototype though. Valve still isn’t quite ready to show us what the thing looks like yet.

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!