Versus Evil Now Recruiting for the Guild of Dungeoneering


Versus Evil, the independent publisher best known for working with Stoic to release the excellent first chapter in The Banner Saga, has partnered up with one-man Irish indie shop Gambrinous to bring Guild of Dungeoneering to PC, Mac, and tablets this year. The game has already been Greenlit for Steam and is tentatively scheduled to launch in April.

Guild of Dungeoneering is worth looking forward to for its unique take on the ever-popular roguelike dungeon crawler. Rather than diving into procedurally generated dungeons and manually hacking through nasties, the game will have you using a card system to build and populate a dungeon with creatures, traps, and loot while the hero AI automatically moves and engages enemies a turn at a time. Once combat is triggered, battles unfold by playing cards against the enemy’s deck.


The game is also noteworthy for its distinct and whimsical art style, which gives the game the appearance of having been hand drawn on a notepad in pencil.

You can watch the level playthrough video below featuring around eight minutes of gameplay to get an idea of how the dungeon building–or Dungeoneering–system works. It sure looks like Gambrinous and Versus Evil have an indie gem in the making. Dungeon crawler fans are going to be in for a real treat, that’s for sure.

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!