Video Game Maps Turned Into Fine Art

LegendOfZelda_Map

City Prints, a husband and wife operated art company that turns maps of cities, states, sports stadiums, college campuses and even computer schematics into works of fine art, has just launched a new line of map prints inspired by iconic pop culture locales. That includes comic books, movies, TV shows, and of course video games.

Want to adorn your wall with a map of Acre from Assassin’s Creed? How about Grand Theft Auto‘s Vice City? Or maybe go retro with maps of Pac-Man mazes? City Prints has you covered, and then some.

AssassinsCreed_MapViceCity_Map

Standard 12″ x 12″ map prints are available for $40 each. Or you can splurge on framed prints: $80 for a 15.5″ x 15.5″ frame or $180 for a 23″ x 23″ frame with mat.

Click over to the Pop Culture section of City Prints to check out these amazing pieces of collectible geek art. You’ll also find maps from The Legend of Zelda, Fable, Gears of War, Mario Kart, Mass Effect 3, Resident Evil, Red Dead Redemption and Saints Row: The Third. If video games aren’t your thing, Springfield from The Simpsons and Batman’s Gotham City are a couple of the non-video game pop culture choices.

So we have video games reimagined as Little Golden Book covers, and now video game maps as fine art. So awesome!

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!