Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642

Warning: Cannot modify header information - headers already sent by (output started at /home/content/90/11877990/html/index.php:4) in /home/content/90/11877990/html/wp-includes/rest-api/class-wp-rest-server.php on line 1642
[{"id":1148967,"post":11942,"parent":1148399,"author":3,"author_name":"Matt Litten","author_url":"http:\/\/www.vgblogger.com","date":"2011-09-29T18:28:51","date_gmt":"2011-09-29T22:28:51","content":{"rendered":"

I haven’t heard anything about a demo, and it seems unlikely since I don’t believe there was ever a demo for the Xbox 360 version either. But apparently the game hasn’t been a big commercial success, so I actually wouldn’t be surprised to see the full game wind up as a downloadable here at some point to try to cash in on the high review praise it’s received. It’s already only $40 full price, and Ubisoft has put quite a few retail games up on PSN. Plus, Microsoft put out a limited time Games on Demand version as part of a Kinect bundle, so it seems the foundation should be in place to go digital download.<\/p>\n"},"link":"http:\/\/www.vgblogger.com\/motion-control-euphoria-child-of-eden-and-playstation-move\/11942\/#comment-1148967","status":"approved","type":"comment","author_avatar_urls":{"24":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=24&d=retro&r=g","48":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=48&d=retro&r=g","96":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=96&d=retro&r=g"},"meta":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1148967"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"up":[{"embeddable":true,"post_type":"post","href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/11942"}],"in-reply-to":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1148399"}]}},{"id":1148399,"post":11942,"parent":0,"author":15,"author_name":"Tim Mack","author_url":"","date":"2011-09-29T17:01:56","date_gmt":"2011-09-29T21:01:56","content":{"rendered":"

Any word of a demo rolling out on PSN?<\/p>\n"},"link":"http:\/\/www.vgblogger.com\/motion-control-euphoria-child-of-eden-and-playstation-move\/11942\/#comment-1148399","status":"approved","type":"comment","author_avatar_urls":{"24":"http:\/\/1.gravatar.com\/avatar\/43d9db4fe4cb113338bdb326043e9a04?s=24&d=retro&r=g","48":"http:\/\/1.gravatar.com\/avatar\/43d9db4fe4cb113338bdb326043e9a04?s=48&d=retro&r=g","96":"http:\/\/1.gravatar.com\/avatar\/43d9db4fe4cb113338bdb326043e9a04?s=96&d=retro&r=g"},"meta":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1148399"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/15"}],"up":[{"embeddable":true,"post_type":"post","href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/11942"}],"children":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?parent=1148399"}]}},{"id":1136791,"post":11942,"parent":0,"author":16,"author_name":"Aaron R. Conklin","author_url":"","date":"2011-09-28T15:53:42","date_gmt":"2011-09-28T19:53:42","content":{"rendered":"

Yep, really. The Kinect version is less responsive, especially when it comes to shifting the camera to find enemies off screen. The camera either tends to not recognize the motion or it thinks you’re looking to switch weapons. Given the dearth of health power-ups, a couple of these miscommunications usually means you’re not surviving the level’s boss battle.<\/p>\n"},"link":"http:\/\/www.vgblogger.com\/motion-control-euphoria-child-of-eden-and-playstation-move\/11942\/#comment-1136791","status":"approved","type":"comment","author_avatar_urls":{"24":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=24&d=retro&r=g","48":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=48&d=retro&r=g","96":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=96&d=retro&r=g"},"meta":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1136791"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/16"}],"up":[{"embeddable":true,"post_type":"post","href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/11942"}]}},{"id":1121322,"post":11942,"parent":1120951,"author":3,"author_name":"Matt Litten","author_url":"http:\/\/www.vgblogger.com","date":"2011-09-27T11:55:33","date_gmt":"2011-09-27T15:55:33","content":{"rendered":"

Really? I didn’t have a single issue with the camera using Move. Enemies almost always stay within the given field of view, so it’s rare that you ever have to look around to follow anything to begin with. The times I had to, the cursor panned the screen like playing an FPS.<\/p>\n"},"link":"http:\/\/www.vgblogger.com\/motion-control-euphoria-child-of-eden-and-playstation-move\/11942\/#comment-1121322","status":"approved","type":"comment","author_avatar_urls":{"24":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=24&d=retro&r=g","48":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=48&d=retro&r=g","96":"http:\/\/1.gravatar.com\/avatar\/aaf1bf1286ac84ce7cbf09b38d04c895?s=96&d=retro&r=g"},"meta":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1121322"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"up":[{"embeddable":true,"post_type":"post","href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/11942"}],"in-reply-to":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1120951"}]}},{"id":1120951,"post":11942,"parent":0,"author":0,"author_name":"Aaron R. Conklin","author_url":"","date":"2011-09-27T10:43:54","date_gmt":"2011-09-27T14:43:54","content":{"rendered":"

As one who did play the Kinect version, I can tell you it wouldn’t have been hard to improve the motion-control scheme. Wonderful, trippy experience hobbled by a motion-control camera that was deadlier than the enemies you faced.<\/p>\n"},"link":"http:\/\/www.vgblogger.com\/motion-control-euphoria-child-of-eden-and-playstation-move\/11942\/#comment-1120951","status":"approved","type":"comment","author_avatar_urls":{"24":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=24&d=retro&r=g","48":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=48&d=retro&r=g","96":"http:\/\/2.gravatar.com\/avatar\/54da14abc5179d52f7fac935c2a10c2b?s=96&d=retro&r=g"},"meta":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments\/1120951"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments"}],"up":[{"embeddable":true,"post_type":"post","href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/11942"}],"children":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?parent=1120951"}]}}]