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{"id":10004,"date":"2011-06-10T19:38:45","date_gmt":"2011-06-10T23:38:45","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=10004"},"modified":"2011-06-10T19:46:23","modified_gmt":"2011-06-10T23:46:23","slug":"take-a-ride-on-the-sky-lines-of-bioshock-infinite","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/take-a-ride-on-the-sky-lines-of-bioshock-infinite\/10004\/","title":{"rendered":"Take a Ride on the Sky-Lines of BioShock Infinite"},"content":{"rendered":"Would you kindly check out this fantastic video interview featuring Irrational Games’ Ken Levine enthusiastically talking about the origins of BioShock Infinite<\/em>‘s Sky-Lines, the roller coaster-esque system of rails originally designed to transport cargo through the floating city of Columbia. Now, of course, people are using sky hooks to grind from one point to the next, and for the purposes of exciting gameplay players will get to engage in acrobatic, aerial battles while zipping around the city.<\/p>\nOne quick warning though: if you’re afraid of heights, you may want to have a barf bag on standby. Some of the scenes you’re about to see may make you a little queasy!<\/p>\n