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{"id":15209,"date":"2012-05-02T02:35:00","date_gmt":"2012-05-02T07:35:00","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=15209"},"modified":"2012-05-02T02:35:00","modified_gmt":"2012-05-02T07:35:00","slug":"first-look-at-crysis-3-gameplay","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/first-look-at-crysis-3-gameplay\/15209\/","title":{"rendered":"First Look at Crysis 3 Gameplay"},"content":{"rendered":"

Following up on the game announcement<\/a> and a quick-and-dirty teaser trailer<\/a> from two weeks back, Crysis 3<\/em><\/a> super jumps back into the spotlight with its first official gameplay trailer. OK, so I’m a bit tardy on posting this one, but it’s never too late to gawk at the latest CryENGINE showpiece. <\/p>\n

The gameplay shots are choppily edited so it’s tough to get a clear picture, but from the sporadic glimpses I’d say it’s looking like a good blend of the first game’s open-ended jungle shootouts and the second game’s urban grittiness, which is exactly what Crytek is gunning for here. Oh, and that new composite bow sure looks bad ass.<\/p>\n