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{"id":23424,"date":"2013-08-29T14:39:01","date_gmt":"2013-08-29T19:39:01","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=23424"},"modified":"2013-08-29T14:39:01","modified_gmt":"2013-08-29T19:39:01","slug":"dying-light-be-the-zombie-pvp-mode-revealed","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/dying-light-be-the-zombie-pvp-mode-revealed\/23424\/","title":{"rendered":"Dying Light “Be the Zombie” PvP Mode Revealed"},"content":{"rendered":"

\"DyingLight\"<\/p>\n

Warner Bros. today has revealed a player-vs-player multiplayer mode for Techland’s upcoming current- and next-gen parkour zombie survival game, Dying Light<\/em>.<\/p>\n

Available as a pre-order reward for early adopters, “Be the Zombie” mode will allow players to take control of a night hunter and prey on other gamers playing as human survivors just trying to live through the night. As a night hunter, players will earn experience and progress their undead predator through a unique skill tree, accessing abilities like super speed, charge and range attacks, and even a tendril grapple.<\/p>\n

“Be the Zombie” mode will be exclusive to pre-order customers at launch. Whether or not the game’s one and only PvP mode will be sold separately after that has yet to be announced. I’m guessing it will be.<\/p>\n

[nggallery id=3028]<\/p>\n","protected":false},"excerpt":{"rendered":"

Warner Bros. today has revealed a player-vs-player multiplayer mode for Techland’s upcoming current- and next-gen parkour zombie survival game, Dying Light. Available as a pre-order reward for early adopters, “Be the Zombie” mode will allow players to take control of a night hunter and prey […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[2,23,49,3953,35,74,600,21,4164],"tags":[4173,1798,3674,6081,6094,6791,6088,696,3956,6102,1355,745,6307,6079,6793],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/23424"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=23424"}],"version-history":[{"count":3,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/23424\/revisions"}],"predecessor-version":[{"id":23429,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/23424\/revisions\/23429"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=23424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=23424"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=23424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}