Painkiller: Overdose Update:<\/strong><\/p>\nSINGLE PLAYER<\/p>\n
* Stat counting fixed
\n* Rebalanced idle comments<\/p>\n
Tarot Cards
\n* Assault functionality fixed
\n* Ascendance functionality for Animal Farm and Ragnarok fixed
\n* Ascendance color fixed
\n* Hellish armor color fixed<\/p>\n
Demon mode
\n* Fixed bug allowing the use of demon gun after demon mode<\/p>\n
Weapons
\n* Fixed bug causing counting some destroyed projectiles as destroyable items<\/p>\n
LEVEL CHANGES<\/p>\n
ASTEROIDS
\n* Update of final battle (it’s longer and harder)
\n* Fixed position of spawn points of Demon hands
\n* Fixed monster count<\/p>\n
AIR COMBAT
\n* New holy item
\n* New secret
\n* Update of final battle (it’s longer and harder)
\n* Item positioning fix
\n* Fixed spawn points under crashed plane
\n* New effects on crashed plane
\n* Changed the path of the plane meant to fly over.<\/p>\n
DESERT
\n* Fixed position of health
\n* New secret
\n* Proper monster count (you can get Star for killing all monsters now)<\/p>\n
RIOT
\n* Small fixes in item placement
\n* Lights in fifth arena fixed<\/p>\n
FIELD AMBULANCE
\n* Object number fix
\n* Missing collision fix
\n* Fixed monster count<\/p>\n
RAGNAROK
\n* Hammers fixed
\n* Ammo moved to reachable area
\n* Cerberus slightly tweaked
\n* Spawn point of Snow giant lowered
\n* Fixed monster count
\n* Fixed possible lockup in arena before Cerberus<\/p>\n
DEAD MARSH
\n* Fixed spawn in the air
\n* Balanced level difficulty
\n* Fixed some missing collisions
\n* Textures on gravestones fixed<\/p>\n
ANIMAL FARM
\n* Total number of monsters corrected
\n* Fixed flying crates in storeroom
\n* Some items moved to areas where can be destroyed
\n* Health added<\/p>\n
POWER PLANT
\n* Wrong monster number opening slab too early fixed
\n* Fixed position of fire particles on train
\n* Fixed size and position of hurt zone on train
\n* Fixed monster count<\/p>\n
LOONY PARK
\n* Fixed position of Pirate boss in last arena
\n* Fixed monster count
\n* Destroyable items fixed
\n* Zones fix<\/p>\n
CATACLYSM
\n* Added a danger zone in the fire in the collapsed room
\n* Stone shader on monsters is now correct after load<\/p>\n
STUDIOS
\n* Difficulty tweaked for Nightmare and Trauma
\n* Total number of monsters fixed
\n* Items moved for better destroying
\n* Health and ammo added<\/p>\n
VILLAGE OF DAMNED
\n* Added missing texture on grate
\n* Fixed monster count<\/p>\n
HAUNTED VALLEY
\n* Fixed monster count
\n* Fixed potential blocker in arena<\/p>\n
JAPANESE MASSACRE
\n* Blood decals fixed
\n* Fixed monster count
\n* Health added<\/p>\n
SOUNDS
\nAdded missing sounds for:
\n* gong in Japanese massacre
\n* Rain in Field Ambulance
\n* Exploding barrel
\n* Crypt in Haunted Valley<\/p>\n
MULTIPLAYER<\/p>\n
WEAPONS CHANGES
\n* Fixed view distance on primary fire from the cannon gun
\n* Fixed Razor Cube\u2019s appearance in opponent’s hand
\n* You can now only place 8 Egg Bombs at a time.
\n* Gorgon shoots more pellets (18 to 23)
\n* Egg Bombs have larger damage range, but deal less damage
\n* The Ectoplasmer deals more damage (80 to100)<\/p>\n
LEVEL CHANGES<\/p>\n
DM SPHERE
\n* Fixed sticky corners<\/p>\n
Miscellaneous<\/p>\n
* Extracting packs in the editor now works
\n* Fixed localization of some hardcoded network error messages.
\n* Fixed sound in story video for Italian language
\n* Fixed many text bugs in localizations<\/p>\n","protected":false},"excerpt":{"rendered":"
DreamCatcher Games is proud to announce the release of a new game update for Painkiller: Overdose. The patch is compatible with the North American, UK, French, Italian, Spanish and German versions of the game and comes packing a number of tweaks and enhancements to the […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[207,2,367,23],"tags":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/2407"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=2407"}],"version-history":[{"count":0,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/2407\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=2407"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=2407"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=2407"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}