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{"id":25035,"date":"2014-02-05T19:48:22","date_gmt":"2014-02-06T00:48:22","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=25035"},"modified":"2014-02-05T19:48:22","modified_gmt":"2014-02-06T00:48:22","slug":"pretty-soon-you-wont-need-assassins-creed-4-to-play-freedom-cry","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/pretty-soon-you-wont-need-assassins-creed-4-to-play-freedom-cry\/25035\/","title":{"rendered":"Pretty Soon You Won’t Need Assassin’s Creed IV to Play Freedom Cry"},"content":{"rendered":"

\"AssassinsCreed_FreedomCry_1.jpg\" <\/p>\n

Don’t own a full copy of Assassin’s Creed IV: Black Flag<\/em><\/a>? No big deal. Assassin’s Creed: Freedom Cry<\/em><\/a>, previously released as a downloadable add-on for Black Flag<\/em>, will soon break loose from its DLC shackles and claim its freedom as a standalone digitally downloaded game. And by soon I mean February 18th on PS3 and PS4, and February 25th on PC. Notice how I didn’t say Xbox? Ubisoft hasn’t announced any plans for a standalone release on Xbox consoles, so if you game on the 360 or One you’re still going to need AC4<\/em> proper to play the add-on.<\/p>\n

\"AssassinsCreed_FreedomCry_2.jpg\"<\/p>\n

The standalone version of Assassin’s Creed: Freedom Cry<\/em> will sell for $14.99, five bucks more than the same content costs as an add-on. Freedom Cry<\/em> does introduce a new playable character along with a new set of weapons (Adewale’s machete and blunderbuss are a lethal combo), as well as new single-player missions and environments, but it’s also only around three to four hours long according to Ubisoft. Is that enough content to justify a standalone release at a slight premium? It’s hard to say having not played the game, but I do like the idea. For those who may be cautious about diving into AC4<\/em> after the mess that was AC3<\/em>, playing Freedom Cry<\/em> on its own could be a good entry point to sample the new Caribbean golden age of pirates setting without jumping straight to the full game. <\/p>\n