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{"id":29220,"date":"2014-09-27T20:31:24","date_gmt":"2014-09-28T01:31:24","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=29220"},"modified":"2014-09-27T20:31:24","modified_gmt":"2014-09-28T01:31:24","slug":"sneak-behind-the-scenes-to-see-how-styx-master-of-shadows-was-made","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/sneak-behind-the-scenes-to-see-how-styx-master-of-shadows-was-made\/29220\/","title":{"rendered":"Sneak Behind the Scenes to See How Styx: Master of Shadows Was Made"},"content":{"rendered":"

\"Styx.jpg\"<\/p>\n

Styx: Master of Shadows<\/em><\/a> is almost here. With the infiltration RPG based in the Of Orcs and Men<\/em> universe set to sneak onto PC, PS4 and Xbox One on October 7th, the team at Cyanide Studio is ready to take players on a journey into the shadows to uncover more about the development process behind the game. To that end, a 4-part “Making of Styx: Master of Shadows” dev diary series has released walking through the design of the gameplay, music and sound. The video doc about the soundtrack is particularly worth your while. Just remember to hit the CC button on the YouTube player to turn on subtitles (unless you’re fluent in French).<\/p>\n