<\/a><\/p>\nWhy should you play it?<\/strong><\/font><\/p>\n\n\u2022 Painting the Cube:<\/strong> Playing as Lucien, a young lad who’s beginning his first day on the job as a painter, your main objective in this inventive puzzler is to prevent the sky kingdom in which he lives from falling out of the clouds. Magic paint is the secret sauce for saving the day. You see, each puzzle consists of a different configuration of stacked cubes which serve as the foundation holding up the homes of fellow citizens. To make sure the houses remain safe and sound, a fresh coat of magic paint, which really is more like colored superglue, must be brushed on to stick adjacent cubes together, either to link directly to a fixed anchor point or set a base to support the weight of other blocks. Once you’re done painting, you hit a big red button and watch as like-colored cubes form a rigid structure and hopefully stay afloat while any unpainted, white cubes topple harmlessly out of the sky like a stack of play blocks being knocked over by a child. Like any good puzzle game, the levels begin simple but steadily increase in complexity as paint supply limitations become stricter, multiple colors must be used at the same time, and paints with different magical properties are introduced, such as red paint, which makes cubes buoyant, or green paint, which has weaker sticking power than the regular paints and thus must be consolidated in large groupings in order to remain upright. Puzzles in this painting puzzler come in many colors.<\/p>\n\u2022 Multiple Solutions:<\/strong> I love puzzle games that don’t lock you into figuring out the one and only solution the developers coded for each level, and that’s an area where this game definitely shines. Once you make it beyond the easy, early stages, Ubinota<\/em>‘s puzzles begin to feel somewhat freeform in their solutions. On a number of occasions, I could tell that I had stumbled onto a solution that probably wasn’t intended, as I would just barely keep all houses intact with paint supply still remaining in my bucket. (Some of the more difficult achievements even tie in with this by rewarding specific alternate solutions to certain puzzles.) It sort of conjures similar feelings of suspense as playing a game like Jenga. You paint a structure you think will hold up, then hit the activate button and watch the effects of gravity unfold, crossing your fingers and whispering to yourself “Please don’t fall. Please don’t fall. Please don’t fall.” as a house teeters on the edge of a foundation that isn’t as sturdy as you had hoped.<\/p>\n\u2022 Head in the Clouds:<\/strong> From its cute story to its dopey hero, who soars through the fluffy clouds on a flying sailboat and is far more concerned about when he gets to take lunch breaks than painting (and yes, he’ll even eat the paint), and from its colorful cel-shaded visuals to its soothing music, Ubinota<\/em> gives off an appropriately light and airy vibe. While attempting to solve a tricky puzzle, don’t be surprised if you find yourself lulled into a zen state of mind, losing all track of time and real-world surroundings. Paint may be limited, but time is not a factor, so you don’t have to worry about racing to beat a clock or speed running to attain leaderboard bragging rights. Even as the complexity ramps up, the game’s cozy atmosphere welcomes you in without piling on pressure to play at a pace you aren’t comfortable with.<\/ol>\nParting Thoughts:<\/strong><\/font> Ubinota<\/em> is a clever little game of puzzles that fits somewhere in between Jenga and Picross 3D<\/em> as a test of logic and spatial recognition as well as basic physics and architectural principles as you essentially solve floating, three-dimensional mazes and connect a painted trail of cubes that will hold together as one with solid structural integrity. Halfway through it has managed to straddle the line between simplicity and complexity with proper balance, neither coming across as too easy or too difficult or frustrating. I’d definitely recommend it as a low intensity puzzler to play around with while breaking from more involved games, or just as a way to unwind and detach from the stresses of real life for a bit.<\/p>\nDisclosure:<\/strong> A free Steam code for Ubinota was provided to VGBlogger.com for coverage purposes.<\/em><\/p>\n