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{"id":3518,"date":"2008-07-27T21:04:53","date_gmt":"2008-07-28T01:04:53","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=3518"},"modified":"2008-07-27T21:04:53","modified_gmt":"2008-07-28T01:04:53","slug":"e3-2008-need-for-speed-inspired-endwars-unit-upgrade-system-go-figure","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/e3-2008-need-for-speed-inspired-endwars-unit-upgrade-system-go-figure\/3518\/","title":{"rendered":"[E3 2008] Need for Speed Inspired EndWar’s Unit Upgrade System, Go Figure!"},"content":{"rendered":"

Here’s an excellent developer walkthrough video on Tom Clancy\u2019s EndWar<\/em><\/a>, Ubisoft’s PS3 and Xbox 360 RTS. Let me say, watching this walkthrough I think EndWar<\/em> could very well revolutionize how RTS plays on a console. The use of the third-person camera really seems to bring the focus right into the heart of the battle and make commanding an army so much easier with a console controller than the usual top-down perspective. Plus there’ll be the whole voice command control system that eliminates need for a controller altogether, but that’s not demoed in this walkthrough. One interesting tidbit I picked up, however, is how the Need for Speed<\/em> games inspired the Barracks unit upgrade system. I would’ve never imagined concepts in a racing series could be worked into a strategy game, so I thought that was a neat thing to learn about.<\/p>\n

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Here’s an excellent developer walkthrough video on Tom Clancy\u2019s EndWar, Ubisoft’s PS3 and Xbox 360 RTS. Let me say, watching this walkthrough I think EndWar could very well revolutionize how RTS plays on a console. The use of the third-person camera really seems to bring […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1083,1000,682,49,1031,299,21],"tags":[6454,6425,6345,696,1123,6195,6079],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/3518"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=3518"}],"version-history":[{"count":0,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/3518\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=3518"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=3518"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=3518"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}