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Uh oh, could this be the first sign that Fable II<\/em> is on the road to under-delivering like its predecessor?<\/p>\n Microsoft has announced over on the Gamerscore Blog that Fable II<\/em> will not ship with the much-hyped feature of online co-op. Don’t get too crazy, though, as local co-op will be in there and you’ll still see and be able to trade and chat with your friends as orbs floating around the game world. But online co-op, it still needs extra tweaking and therefore won’t be available right out of the box when the game ships October 21st. Lionhead and MGS are aiming to get a patch released within the first week of game launch to add the online functionality, however, so good news is the wait shouldn’t be long.<\/p>\n The delay itself isn’t a huge problem as long as it makes it out in short order, but given Molyneux’s track record of promising more than can be delivered, particularly with the original Fable<\/em>, this is somewhat of a troubling development. Remember back to E3? First thing Molyneux said upon taking the stage during Microsoft’s press conference<\/a> was that Fable II<\/em> was finished. Ummm… guess not.<\/p>\n