One of my favorite games of 2014<\/a>, Cloudbuilt<\/em> is getting a super-enhanced remake this summer on PC and, for the first time on consoles, PlayStation 4 and Xbox One. Yes, like many games were titled in the SNES era, this new version is simply called Super Cloudbuilt<\/em>.<\/p>\n Fresh off the news of its partnership with Wizard Fu to publish Songbringer<\/em><\/a>, Double Elven has joined forces with developer Coilworks<\/a> to help bring Super Cloudbuilt<\/em> to a broader audience. An audience the game desperately deserves by the way, as the original Cloudbuilt<\/em>, though challenging to get into and even more challenging to master, is a brilliant slice of parkour speedrun action–I like to describe it as Mega Man<\/em> meets Mirror’s Edge<\/em>–that needs to be played by more people.<\/p>\n Super Cloudbuilt<\/em> integrates all previously released DLC levels into the base game while also adding enhanced visuals and music, an updated UI, and re-optimized gameplay offering greater depth and variety, as well as a more intuitive learning curve for newcomers. For more info on what’s new about Super Cloudbuilt<\/em> compared to its predecessor, Coilworks has posted a subreddit<\/a> with extra detail about some of the upgrades. The game’s Steam page is also live<\/a> for early wishlisters to peruse. <\/p>\n Owners of the original game will get a “special deal” of some sort on Super Cloudbuilt<\/em>, but specifics have not yet been announced. There’s plenty of time between now and summer to sort those things out. Speaking of deals, the existing Cloudbuilt<\/em> is currently on sale<\/a> at a 75% discount. <\/p>\n
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