Racquet Sports<\/em><\/a> for the Wii I jumped at the chance to get a copy in to review. And I did!<\/p>\nAvailable in a bundle with a special motion-tracking camera and as a standalone game with Wii MotionPlus compatibility, Racquet Sports<\/em> is more than just another Wii tennis game. It\u2019s actually five different sports in one: tennis, ping-pong, squash, badminton and beach tennis.<\/p>\nRacquet Sports<\/em> plays exactly how you would expect any Wii sports game to play. You grab hold of your Wii Remote and wield it as you would a real racket or paddle and swing it to hit a ball\/shuttlecock back and forth against an AI or live opponent. The rules vary between the five sports, but the main objective is always the same: hit the ball past your opponent to score points and win the match.<\/p>\nThe fundamental rules and strategies of these sports are represented reasonably well in Racquet Sports<\/em>, and for the most part the basic controls are accessible and responsive. Except for beach tennis, the provided sports are also fun and different enough to entertain without becoming stale, whether you\u2019re playing through Around the World championships alone or competing in the Party Mode on a family game night. I was particularly pleased at the inclusion of squash, which is one racquet sport I don\u2019t believe has made an appearance on the Wii until now.<\/p>\nHowever, for a game touting Wii MotionPlus support, I was disappointed by its lazy implementation. With a MotionPlus plugged in, you are able to control the backspin and topspin of your shots based on how you rotate your wrist while following through on each swing, but that\u2019s really about it. <\/p>\n
Unlike Wii Sports Resort<\/em>\u2019s table tennis and EA Sports Grand Slam Tennis<\/em>, Racquet Sports<\/em> lacks that tangible 1-to-1 swinging sensation that makes it feel like you are playing the sport as you would in real life. While power is loosely based on swing strength, shot angle and depth is all based on the timing of your swing as it relates to the position of the incoming ball, and since character movement is completely automated, the outcome of many points seems almost arbitrary at times (a pet peeve I also have with the Wii Sports<\/em> games).<\/p>\nBecause of this, Racquet Sports<\/em> finds itself stuck in the middle of the Wii sports game spectrum. It is better and more fully featured than Wii Sports<\/em> and Deca Sports<\/em> in terms of gameplay and mode selection, but it pales in comparison to the likes of Grand Slam Tennis<\/em> and Wii Sports Resort<\/em>. So basically, your enjoyment of Racquet Sports<\/em> will hinge on your preference between realism and accessibility. If you want a sports game with realistic 1-to-1 controls and a little more complexity, you probably shouldn\u2019t bother with this one. But if all\u2019s you want is a simple collection of tennis-family games that you can pop in for some family fun or a quick dose of instant gratification, Racquet Sports<\/em> is worth a shot.<\/p>\n
<\/p>\n
Pros:<\/strong>
\n+ Basic Wii-waggle controls are accessible and perform well
\n+ Lots of play modes for 1-4 players
\n+ Bright, clean Mii-style graphics<\/p>\nCons:<\/strong>
\n– Poor Wii MotionPlus implementation
\n– Can’t control character movement
\n– Beach tennis is terrible<\/p>\nGame Info:<\/strong>
\nPlatform: Wii
\nPublisher: Ubisoft
\nDeveloper: Asobo Studio
\nRelease Date: 3\/9\/2010
\nGenre: Sports – Tennis
\nESRB Rating: Everyone
\nPlayers: 1-4
\nSource: Review copy provided by publisher<\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"I\u2019ve expressed my affection for tennis games many times before, so when Ubisoft recently released Racquet Sports for the Wii I jumped at the chance to get a copy in to review. And I did! Available in a bundle with a special motion-tracking camera and […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3,299,32],"tags":[2008,699,6195,6086],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/5626"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=5626"}],"version-history":[{"count":1,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/5626\/revisions"}],"predecessor-version":[{"id":7792,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/5626\/revisions\/7792"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=5626"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=5626"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=5626"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}