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{"id":5759,"date":"2010-06-15T20:21:47","date_gmt":"2010-06-16T00:21:47","guid":{"rendered":"http:\/\/www.vgblogger.com\/?p=5759"},"modified":"2010-06-15T20:21:47","modified_gmt":"2010-06-16T00:21:47","slug":"e3-2010-the-agency-finally-reemerges-and-it-looks-better-than-ever","status":"publish","type":"post","link":"http:\/\/www.vgblogger.com\/e3-2010-the-agency-finally-reemerges-and-it-looks-better-than-ever\/5759\/","title":{"rendered":"[E3 2010] The Agency Finally Reemerges, And It Looks Better Than Ever!"},"content":{"rendered":"

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First announced over three years ago only to spend much of its time shrouded in secrecy — we got a chance to interview<\/a> the game’s lead designer before it disappeared — Sony Online Entertainment’s spy themed persistent world shooter The Agency<\/em> has finally returned to action at E3 this week, hopefully quelling any thoughts about the game becoming vaporware. I know it’s a PC title too, but I’m kind of surprised the PS3 version didn’t get any face time at Sony’s media briefing earlier today — it did have quite a bit of hype surrounding it once upon a time, and I would have preferred seeing a progress demo of it more so than some of the other games that were shown.<\/p>\n

But hey, that’s what we’re here for! If you’ve been dying to see how The Agency<\/em> is progressing, hit the jump for a new trailer showcasing PvP play and a fresh batch of screenshots. If any additional game details are announced I’ll be sure to pass them along in a follow up. From purely a graphical perspective, though, the game appears to have improved quite nicely from previous builds.<\/p>\n

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First announced over three years ago only to spend much of its time shrouded in secrecy — we got a chance to interview the game’s lead designer before it disappeared — Sony Online Entertainment’s spy themed persistent world shooter The Agency has finally returned to […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2046,23,49,180,74,104,308,59],"tags":[6725,6081,696,6102,6115,6199,697],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/5759"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=5759"}],"version-history":[{"count":0,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/5759\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=5759"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=5759"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=5759"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}