So a lot of you are probably sitting back thinking the same thing as me:\u00a0 “Why did we get gipped on the GTA IV<\/I> trailer so bad”?\u00a0 I mean, the game is being released in October apparently, and yet, we still have absolutely no new information other than the following:<\/p>\n
1.\u00a0 The game is taking place in Liberty City once again.
\n2.\u00a0 The lead character appears to be Russian.
\n3.\u00a0 Rockstar has ripped off essentially every piece of New York City rather than trying to create Liberty City on their own.
\n4.\u00a0 The RAGE Engine makes pretty backgrounds, but the characters still look like they walked out of a Phil Collins “Land of Confusion” music video.<\/p>\n
That’s about it.\u00a0 I was solely unimpressed, and then…I got to thinking while I was trolling the comment pages and forums of other various websites (including, of course, Gamespot).\u00a0 Why couldn’t Rockstar have used the Unreal Engine 3 for this game?\u00a0 One of the CONSTANT complaints on the part of the gaming community is that the game’s graphics aren’t exactly cutting-edge.\u00a0 In fact, they are usually a fine line between on-par and dated.\u00a0 Instead, they build their own custom RAGE Engine to focus on a bunch of stupid people walking on the streets, and in recreated versions of Times Square, I can understand that…but at the same time, let’s look at a game like Huxley<\/i>.\u00a0 For those who haven’t watched anything on this game yet, Huxley<\/i> is a game from Korean-MMO-developer Webzen that makes use of the Unreal Engine 3 to support up to 5,000 players per server, on top of the living and breathing world they’ve created AND the NPCs.\u00a0 So, in all, you could be looking at an upwards of about 6,000+ characters at any time, and Webzen has supposedly tested this with NO FRAME RATE OR BANDWIDTH LAG!\u00a0 So, why can’t Rockstar step up to bat with this kind of technology?<\/p>\n
Regardless, I’m sure that GTA IV<\/i> will provide us all with the same sandbox world, open-end experience that we all know, coupled together with horrible controls and shoddy driving missions.\u00a0 We’ll see when the game launches in October.\u00a0 How about you, the reader?\u00a0 What did you think of the trailer?<\/p>\n","protected":false},"excerpt":{"rendered":"
So a lot of you are probably sitting back thinking the same thing as me:\u00a0 “Why did we get gipped on the GTA IV trailer so bad”?\u00a0 I mean, the game is being released in October apparently, and yet, we still have absolutely no new […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,11],"tags":[],"_links":{"self":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/704"}],"collection":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/comments?post=704"}],"version-history":[{"count":0,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/posts\/704\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/media?parent=704"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/categories?post=704"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgblogger.com\/wp-json\/wp\/v2\/tags?post=704"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}